A node that throttles the tick rate for its child.
The tick rate can be supplied to the node as a parameter.
The node returns RUNNING when it is not ticking its child.
Currently, in the navigation stack, the
used to adjust the rate at which the
GoalReached nodes are ticked.
Rate to throttle an action or a group of actions.
<RateController hz="1.0"> <!--Add tree components here---> </RateController>